﻿using System;

namespace Valve.VR
{
	// Token: 0x020007C8 RID: 1992
	public enum EVRRenderModelError
	{
		// Token: 0x04002D59 RID: 11609
		None,
		// Token: 0x04002D5A RID: 11610
		Loading = 100,
		// Token: 0x04002D5B RID: 11611
		NotSupported = 200,
		// Token: 0x04002D5C RID: 11612
		InvalidArg = 300,
		// Token: 0x04002D5D RID: 11613
		InvalidModel,
		// Token: 0x04002D5E RID: 11614
		NoShapes,
		// Token: 0x04002D5F RID: 11615
		MultipleShapes,
		// Token: 0x04002D60 RID: 11616
		TooManyVertices,
		// Token: 0x04002D61 RID: 11617
		MultipleTextures,
		// Token: 0x04002D62 RID: 11618
		BufferTooSmall,
		// Token: 0x04002D63 RID: 11619
		NotEnoughNormals,
		// Token: 0x04002D64 RID: 11620
		NotEnoughTexCoords,
		// Token: 0x04002D65 RID: 11621
		InvalidTexture = 400
	}
}
